Sunday, July 26, 2015

Mega Glalie Team #Explosion

Introduction - Mega Glalie is a very interesting Mega Evolution that was introduced in Omega Ruby and Alpha Sapphire. With average stats in all fields, a Pokémon many people were not willing to try. Thus I began the journey to find a team that could show off Mega Glalie and see how viable it was. Also a friend of mine in Japan was using a Mega Glalie team and ended up in the 1900's on Battle Spot with it. I decided to modify his team in order to work around with the same concept ideas but could function with my play style a bit better.

The Team -

Glalie @ Glalitite
Ability: Moody
Level: 50
Happiness: ?
EVs: 4 HP / 252 Atk / 4 Def / 4 SpD / 244 Spe
Adamant Nature
- Explosion
- Frustration
- Earthquake
- Protect

  • Outspeeds Modest Hydreigon
  • Has Max Attack for Maximum Power
  • #Explosion

Well here's the Mega Evolution. My friend actually didn't have Explosion on his team as he ran Substitute which is a cool option but I really didn't think it would be good in many situations. My friend used the ability Moody in order to gain stat buffs to make up for Mega Glalie's poor stats. Mega Glalie can be either physical or special but I wanted the ability to have Earthquake for Heatran and to knock out Pokémon like Thundurus in one hit. The special side does have some decent options with Freeze Dry and Hyper Voice for people wanting to run special and it has the same damage as special Mega Salamence. Mega Glalie is in a speed tier of base 100's so finding a speed stat to hit was annoying as I just decided that outspeeding Hydreigon would be good enough. Adamant is a nature that is needed because Mega Glalie has a underwhelming attack stat for a Mega Evolution. You might notice the Happiness is a ? mark. I got the Glalie last minute before recording and didn't have time to max out its happiness so I just stuck Frustration on there. The last move slot was a blank to me but I saw Explosion which could be a huge turn point in the as I could trade one Pokémon for two of my opponents. Explosion does crazy damage and can even knock out Mega Kangaskhan at full health. Overall it was a huge crowd pleaser and I could not be more proud of Explosion.

Rotom-Wash @ Choice Specs
Ability: Levitate
Level: 50
EVs: 140 HP / 112 Def / 28 SpA / 228 Spe
Modest Nature
- Hydro Pump
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch

  • Outspeeds positive base 70's (Breloom & Bisharp)
  • Okhos 4Hp Garchomp with Hidden Power
  • Hp stat reduces weather damage
  • Survives Adamant Mega Mawile's Play Rough 13/16 times 

The next Pokémon my friend has was a Choice Specs Rotom-W. The synergy with this Pokémon and Glalie is Volt Switching into Glalie which allows Glalie to gain a Moody boost at the end of the turn. I didn't really utilize this option much because Glalie was usually a lead or couldn't really switch in at a good moment but it was still a cool idea. Also I fell in love once again by the damage output of Specs Rotom Wash which I haven't used since Spring Regionals of 2013.

Aegislash @ Focus Sash
Ability: Stance Change
Level: 50
EVs: 252 HP / 100 SpA / 156 SpD
Quiet Nature
IVs: 0 Spe
- Shadow Ball
- Flash Cannon
- Wide Guard
- King's Shield

  • Lives Choice Specs Dark Pulse from Hydreigon with the Sash...

Aegislash will always be one of the hardest Pokémon for me to use. My friend was telling me how many times Focus Sash Aegislash saved him and I can actually agree with him. Ironically Focus Sash is probably my favorite Item on Aegislash. This was the only Aegislash I had with Wide Guard otherwise I probably would have went with a more speedy Aegislash but it still got the job done. Wide Guard and Explosion was the combo in my mind while using Aegislash while my friend used Shadow Sneak. I wish I had max special attack but Aegislash still did damage at the end of the day.

Garchomp @ Choice Band
Ability: Sand Veil
Level: 50
EVs: 4 HP / 244 Atk / 4 Def / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Stone Edge
- Rock Tomb

  • Standard Garchomp

I love Choice Band Garchomp but as you can see there are quite a few things wrong with this Garchomp. I ended up losing my Rough Skin Garchomp and was forced to use Sand Veil which didn't me too badly but Rough Skin is definitely the way to go. Also you might question why I have both Rock Tomb and Stone Edge. I had Rock Tomb as a form of speed control so I could allow Mega Glalie to outspeed certain Pokémon and to avoid Charizard Y paired up with Wide Guard. I didn't have the TMs for Poison Jab or Rock Slide but I figured that it would allow me to knock out any kind of Thundurus using Stone Edge and it did work out all right. I would recommend using Rough Skin though as Sand Veil doesn't help much even with the rising of Japan Sand but this was before Sand was popular.

Talonflame @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 28 HP / 244 Atk / 4 Def / 44 SpA / 188 Spe
Naughty Nature
- Brave Bird
- Overheat
- Tailwind
- Protect


  • Okhos 4 Hp Greninja with Brave Bird 15/16 times
  • Okhos 252 Hp/ 44 Sp Def Mega Mawile  with Overheat
  • Outspeeds Jolly Garchomp

So my friend had Gyarados and Amoonguss as his last two Pokémon slots which did offer speed control, Intimidate and a way to deal with Trick Room. However I did notice a huge problem with rain for the team so I still wanted the support his last 2 members offered while dealing with some problems. Talonflame came into mind as it checks Ludicolo as well as other Pokémon such as Mega Venusaur and Ferrothorn which was important. I also like Tailwind as the form of speed control so I could get a fast Explosion off which was insane while having 2 turns or Tailwind left.

Scrafty @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 252 HP / 244 Atk / 12 Def
Brave Nature
IVs: 0 Spe
- Knock Off
- Drain Punch
- Super Fang
- Fake Out

  • Survives -1 Choice Band Talonflame's Brave Bird.

Scrafty provided the team with bulk, Fake Out pressure and a user to use in Trick Room. Scrafty is an amazing Pokémon even with all the Fairy types out there because it gets access to recovery and unless you are hitting it with super effective attacks, Scrafty will sponge up those attacks. The moveset is pretty standard except Super Fang which was a cool gimmick I intended to put Pokémon in k.o. range for Mega Glalie's Frustration.

Videos of the Team -

https://www.youtube.com/watch?v=PM0SiCtkYoo

https://www.youtube.com/watch?v=OBXqXaH4GTs

https://www.youtube.com/watch?v=XZ3uazVpVvc

https://www.youtube.com/watch?v=vPMr8VxPIMk

https://www.youtube.com/watch?v=N2_vzNPZnWk (Against Aaron Zheng)

https://www.youtube.com/watch?v=98NtDGD0zk4

https://www.youtube.com/watch?v=jTJw17b8GPI

Showdown Pastebin -

Glalie @ Glalitite
Ability: Moody
Level: 50
Happiness: 0
EVs: 4 HP / 252 Atk / 4 Def / 4 SpD / 244 Spe
Adamant Nature
- Explosion
- Frustration
- Earthquake
- Protect

Rotom-Wash @ Choice Specs
Ability: Levitate
Level: 50
EVs: 140 HP / 112 Def / 28 SpA / 228 Spe
Modest Nature
- Hydro Pump
- Thunderbolt
- Hidden Power [Ice]
- Volt Switch

Aegislash @ Focus Sash
Ability: Stance Change
Level: 50
EVs: 252 HP / 100 SpA / 156 SpD
Quiet Nature
IVs: 0 Spe
- Shadow Ball
- Flash Cannon
- Wide Guard
- King's Shield

Garchomp @ Choice Band
Ability: Sand Veil
Level: 50
EVs: 4 HP / 244 Atk / 4 Def / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Dragon Claw
- Stone Edge
- Rock Tomb

Talonflame @ Life Orb
Ability: Gale Wings
Level: 50
EVs: 28 HP / 244 Atk / 4 Def / 44 SpA / 188 Spe
Naughty Nature
- Brave Bird
- Overheat
- Tailwind
- Protect

Scrafty @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 252 HP / 244 Atk / 12 Def
Brave Nature
IVs: 0 Spe
- Knock Off
- Drain Punch
- Super Fang
- Fake Out

1 comment:

  1. The 11 Best Casinos Near Atlanta, GA in 2021 - Mapyro
    1. 경산 출장안마 Bally's Resort & Casino · 2. Golden Nugget 천안 출장마사지 Casino · 3. Ameristar Casino Resort · 4. Casa Grande Resort · 5. Treasure Island 통영 출장샵 Casino · 6. 거제 출장안마 Harrah's 경상북도 출장샵 Resort.

    ReplyDelete